Why are the characters of the Sword Art Online so unpopular? How can we save the future of the Sword Art Online characters?

As of the current version, among all the Genshin Impact characters, if classified by weapons, there are 18 single handed sword characters, 15 bow and magic tools in the middle, and 13 long spear and big sword characters at least.
Among the one-handed sword characters, there are both strong main Cs such as Haigo, Ayaka, and Ayato, as well as highly powerful assistants such as nilu, Wanye,jiuqiren, Bennet, and Xingqiu, making the one-handed sword character have a good performance in the usage rate of the abyss for many years(As of the usage rate of characters in the abyss, among the 20 characters of level A and above, single-handed sword characters account for 7, the largest number; there are 5 long-spear characters, 5 weapon characters, 3 bow characters, and no large sword characters)
Looking at the big sword characters, Yulai, who has the highest usage rate, ranks in the top C-level, with a usage rate of only about 4%. The second and third places, Ibuki and Decia, are slightly behind Yulai, with usage rates similar to Yulai. The human rights of diluc have long been lost, with only a few true fans still persisting. Other big sword characters are even more rare, with few people paying attention to them.

Why are the characters of the Sword Art Online so unpopular?

For the first time, players were inflated by Zhong Li, directly creating countless "Tivertan wasters" who would not be able to play without Zhong Li. Zhong Li is one of the reasons that indirectly led to the decline of the sword character.

Why are the characters of the Sword Art Online so unpopular?

In order to counteract Zhong Li, game designers have to constantly create various types of monsters to break through Zhong Li's shield, using methods such as:
1. high damage.
2. through-shield damage.
3. attacking the shield to enhance oneself.
4. increasing monster resilience.
As the big sword player fights, they will find that the monster can't be cut anymore, and they are caught in a deadlock of each fighting their own battle.
In order to increase the difficulty, the Genshin Impact not only expanded in the total HP of the abyss, but also expanded in the monster mechanism, using the following methods: 
1. element shield
2. mechanism shield
3. Fly to the sky and disappear into the earth
4. Strange window
5. Simply and crudely add values.
The big sword has the disadvantages of low attack frequency and low element attachment ability. These monsters further expose another disadvantage of the big sword character: the output is relatively smooth without strong explosive skills, or the explosive skills are placed at the end. Therefore, when dealing with those monsters, although they can fight, they fight very uncomfortably.
When playing the Abyss, besides some players who will "rank" their favorite characters, the first factor that most players consider is how to quickly and easily clear the Abyss. Therefore, other powerful and useful characters become the priority, and characters such as swords do not have a high priority.
In the current state of "Genshin Impact", the big sword characters have almost no interaction with the monsters. The clumsiness and low element attachment of the big sword have not provided them with high defense, strong interruption, and high damage. Instead, they have a similar ratio to the one-handed sword and the long gun, and their decline is also noticeable to the naked eye. In addition to simply increasing the rate of big sword characters, introducing mechanisms that require big sword characters to break through can also effectively increase their appearance rate.
In the future, if we need to make up for the weak environment of the strong sword character, I personally think that we need the following four points:
1.Add more transformation-based characters and abandon the heavy and cumbersome sword attack module. 
2.Consider more sword characters such as Bennet and Xiangling for excellent assist roles.
3.Arrange five-star damage-increasing weapons.
4.Add several sword characters with good feel and high output.
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Why are the characters of the Sword Art Online so unpopular?

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