Captain Tsubasa: Dream Team Player Gameplay Guide

In Captain Tsubasa: Dream Team, players are divided into three positions: forward, midfielder, and defender. It is difficult for beginners to position players correctly, and haphazard distribution can result in losing matches. Therefore, this guide is provided.

Captain Tsubasa: Dream Team

Forward Gameplay Guide

Forwards are the most straightforward players to handle on the field. Their main objective is to bypass two or three opponents and take a shot within the penalty area. There isn't much complexity involved in their role. It's worth noting that scoring experts deserve special recognition. It is not advisable to provide them with additional skills. The skill description clarifies that the charging speed increases as you approach the goal. Extensive testing has shown that the counting starts from the penalty area line, approximately two and a half sliding tackles away. However, if you equip them with dribbling skills that have S-rank technical bonuses, like Carlos' Spinning or the French ACE player's Magnificent Star Dribble, there isn't a significant disparity in acceleration within the penalty area. 

Success in executing a two-stage shot inside the penalty area primarily hinges on the player's mindset and positioning after the final dribble, rather than the acceleration within that one-second window.

Midfielder Gameplay Guide

When it comes to midfielders, their role involves navigating through 4 to 6 opponents in order to take a shot within the penalty area. However, unless your goal is to closely simulate real football, it is not advisable to prioritize assist skills. In the general position of a midfielder, it typically requires passing through at least 3 opponents to deliver a cross from the baseline. If you have enough time to do that, it would be more effective to take the shot within the penalty area yourself. Nevertheless, if you have a strong preference for assists, there are certain skills worth considering. For example, East Toho midfielder Sawada's Assist Master significantly increases the charging speed of receiving players, providing a permanent BUFF + Cross Machinery that greatly enhances the shooting power of the receiving players (although it requires a slow ball charging process). 

Another option is Musashi Institute of Technology's Ichinose's Final Pass, which focuses on passing for shots in the attacking triangular area and slightly boosts the shooting power of the receiving players. In terms of charged passes, Tsubasa's Skywing Shot Pass boasts a 100% success rate without errors, although there might be some mistakes with other passes, particularly when attempting crosses from the baseline. Extensive testing has shown that a charged pass to Hyuga in the penalty area results in a Tiger Shot at the first stage, causing the German goalkeeper Muller to lose approximately 10% of his stamina.

Defender Gameplay Guide

Defenders are both the most enjoyable and the most challenging players on the field. Their role demands navigating through a minimum of six opponents before having a chance to shoot within the penalty area. First, let's discuss the art of blocking. It's an incredibly satisfying and thrilling aspect of the game. Initially, defenders possess a range of B-rank power skills, including the lifting block, jumping block, sliding tackle block, and the impressive Hanging Double Scissors Block, which was mastered by Misugi of Musashi Institute of Technology. 

The disparity between B-rank and A-rank power might not seem substantial, but it can make a significant difference on the field. It can successfully block a one-stage shot from an ACE player, even when combined with Morisaki's skills. Additionally, it can effortlessly intercept a B-rank shot from an average player, including the trio from Nankatsu, preventing it from breaching your defense. If faced with a B-rank shot, it will likely remain airborne and cause trouble for the opposition for approximately seven seconds. In fact, tests have shown that it can even block the computer's enhanced version of an SS-rank shot, such as the Super Fire Shot, which is a two-stage SS-rank shot.

Captain Tsubasa: Dream Team

Dribble and Sprint Actions Guide

For the initial phases, Tsubasa's Heel Lift and later Lightning Dribble come highly recommended. When it comes to dribbling maneuvers, it is advisable to opt for actions that offer significant invincibility judgment after executing a post-move. During the early stages, Misugi's Rotation Dribble enables you to promptly charge a level 1 shot as soon as the animation for evading two opponents is triggered. As the game progresses, Pierre's Beautiful Steps from France provides a longer duration, while Carlos' Carlos Dribble from Brazil proves to be the most effective. The sprint and tackle actions of the French defender Shun possess the same range, and thanks to the extended invincibility time after the post-move, you can carefully observe your opponent's player movements and effortlessly execute consecutive dribbles. Even when surrounded by three or four opponents who excel at tackling, fear will not overcome you. 

On occasion, you can even taunt Tachibana with back and forth moves (although it's not recommended unless necessary) or collide with the opponent's player to replenish your energy gauge (if you possess the skill for dribble enthusiasts). These two actions should offer different enhancements. In the early stages, it is suggested to employ Matsuyama's Aragoke Dribble as the sprint action, and after the post-move, incorporate a small power ABUFF (which affects shot power). Use Misugi's Rotation Dribble as the dribble action and apply a technical BUFF (which affects charging speed). Although there is the skill Good Hands for ZONE Experts, which allows for the accumulation of buffs for all-around attack and defense speed, it does occupy one skill slot.

Conclusion

Whether it is a real match or a match in Captain Tsubasa: Dream Team, the composition of a team cannot be separated from the three positions of forward, midfielder, and defender. A reasonable combination is needed to win matches. Of course, the application skills of each player are also essential. After understanding the positioning of the players, you can learn more about player actions through the Redfinger Android emulator.

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